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Sly

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  1. Sly

    ChangeLog (21.07)

    Protection kit for small tribes is freely available for 24 hours (Press F1 in game)
  2. Update PVP Protection to 168 hours (7 days) Enabled Voting Rewards Update Private Message: Message colour to pm and defaulted away from server chat and instead using normal user chat with a colour it looks much nicer. Added autodecay again (hopefully the laggs are fixed) Raid Balancer: Adjustment Multiplier = 0.5 see #faq Items Cooldown: Readjusted Possible modifications servers settings during runtime (no restart needed) Passiv Dino Protection Update: Only passive instead of passive flee Removed requirement of ignoring whistle groups Add Baby Protection Added chat command to check owned dinos protection status (/dpp status) Also lists a reason why not protected Added additional message options for new dino status command Added option for turret dino protection (RequiresNotTurretMode = true) Potential Fix for Neutral and Aggressive dinos sometimes getting protected Added a Dino Blacklist for dinos that cannot be protected (currently Giga and Rex but we will add more dinos to the blacklist) Added a Structure Whitelist to allow customization of what structures can affect
  3. ChangeLog: Extinction Titans taming will be deactivated until 05.08 Added detection so you cannot build teleporters/beds/sleeping bag inside the mesh. Will also prevent when they snap (like s+ beds) S+ is now compatible with the Structure Memory Optimizations that Wildcard implementing recently (use launch command: -structurememopts) (all structures that dynamically altered their snap points were re-written to be compatible with the optimizations, none are opted out) (they claim to save 2-4 gb of bandwidth a month on official servers and the savings will be even greater for large S+ servers as S+ structures have more snap points, should also make large bases load faster as less data is being sent to the client, https://steamcommunity.com/linkfilter/?url=https://survivetheark.com/index.php?/articles.html/community-crunch-180-memory-optimizations-and-contest-winners-r1209/
  4. Please upvote all the beautiful links and leave an amazing, stupendous, and happy glorious comment if you can. https://www.reddit.com/r/ARK/comments/cf5h3s/bloodyarkcom_best_pvp_server_eu_server_wipe_1907/ https://www.reddit.com/r/playark/comments/cf5k0m/bloodyarkcom_best_pvp_server_eu_server_wipe_1907/ https://www.reddit.com/r/playarkservers/comments/cf5n2m/pc_servers_bloodyarkcom_best_pvp_server_eu_server/ https://www.reddit.com/r/SurviveTogether/comments/cf5wf9/pc_server_bloodyarkcom_best_pvp_server_eu_server/
  5. Result of the #votes • Managarmr [DISABLED] • Cave Building [PERMITTED] • Prohibit the placement of OFFLINE RAID PROTECTION in all caves [NO] • Element Transfer [Complete Freedom] • Element Dust Transfer [All Maps] Our adjustments Turret, Structure and Dino limits increased Tek Turrets = 50, Heavy Turrets = 400, Normal Turrets = 450 Structure Limit = 12000 Dino Limit = 400 Survivor Weight and Speed limit remains Server start; 19/07/19 - 19:00 (CEST) COUNT DOWN https://www.timeanddate.com/countdown/launch?iso=20190719T19&p0=37&msg=SEASON+13+START+FRIDAY+19%3A00+(CEST)&font=slab
  6. Dear Community, We are pleased to announce that season 13 will be starting soon, which means that all maps will be wiped on 19 July 19:00 CEST ! [timezone] [Season 13 Changelist] Settings - Turret, Structure and Dino limits increased Turret 75 Tek Turrets, 400 Normal Turrets, 400 Heavy Turrets Structure Limit = 12000 Dino Limit 400 - Mindwipe Cooldown changed to 6 hours at all times - Removed the cap on Survivor's Speed and Weight Plugins and Mods - Structured Decay - Cake Fix - PVP Protection Kits now have a cooldown - Tribe Cooldown - You have to wait 24 hours after kicking a tribemember for their slot to become available to a new survivor. Tribes - Tribe limit increased to 12 - Solo, Duo and trio can create 1 alliance - Squad size changed to 4-7 - Company size changed to 8-12 - Squads and Companies can no longer buy PVP Protection PVP Balance - Titans Structure Damage enabled versus Squad and Company Structures (special thanks to @Haragon#2062) - ORP now uses a bubble instead of affecting all owned structures - Turret Damage is dynamic based on how outnumbered the defending tribe. Turrets will periodically scan the number of enemy players within a range and compare that to the number of players online for the defending tribe. When the defending tribe is outnumbered, the turrets will deal bonus damage. Defenders logging out will not be reflected until the combat-timer expires. Votes - Managarmr [ENABLED/DISABLED] - Cave Building [PERMITTED/FORBIDDEN] - Element Transfer [Complete Freedom/No Exports from Extinction/No Transfers at All] Time Line - 14/July @ 20:00 - #Vote for new changes - 15/July @ 20:00 - Public Season 12 Highlights - 17/July @ 20:00 - Season 12 ends, Donation Store closed and show result of the votes. - 19/July @ 19:00 - Season 13 starts with bloody weekend - 20/July @ 08:00 - Enable Starter Kit - 21/July @ 08:00 - New Player Protection turns on for all new tribes that joined after activation. - During week 2 - Donation Store purchases made after July 01 re-sent. - During week 2 - Season 13 Donators receive a coupon for 20% of total Season 12 donations. - During week 2 - Season 12 Highlights Rewards distributed.
  7. We're pleased to announce that we will be launching a new, semi-primitive PVE server on July 12th at 18:00 (CEST). This server will not be connected to the cluster, and is a standalone experience. This server will take place on Valguero. It's a completely standard, PVP server but we've made the following adjustments: * Manually disabled all turrets, advanced weapons/explosives and the Tek-tier (you don't need the Primitive Plus DLC). * Rather than using the PVE settings, you can instead claim PVE Protection from the store - it's free and each use lasts 7 days. While in PVE mode, you and your dinos are invulnerable but you can switch to PVP whenever you want for some open-world antics and bonus rates. Structures are always invulnerable except for tribes that have mutually agreed to go to war. Note that you cannot turn PVE back on while you're in combat. Features: * Flyers and Managarmr are untameable * New Skills and Daily Quests * New Mod: Advanced Architecture (Castles and Forts) * New Mod: Stargates * New Mod: Indomitable Rex * PVE Events (e.g. boss fights, horde survival, snail racing, raft battles, etc) Base Rates: * XP: x3 (x4.2 in PVP mode) * Harvest: x3 (x4.2 in PVP mode) * Taming: x5 * Breeding: x10 * Dino Limit: 500 * Structure Limit: 20000 Tribe Ranks: * Solo (Bonuses + 4 Allies) * Duo (Bonuses + 3 Allies) * Trio (Bonuses + 2 Allies) * Squad (Bonuses + 1 Ally) * Company (No bonuses nor allies) Mod List: * https://steamcommunity.com/sharedfiles/filedetails/?id=1641380916
  8. Dear Community, We're excited to announce that the upcoming map, Valguero, will be added to the cluster upon its official release tonight (18th June) - although that's a Wild Card 'tonight', so you never know. We will not be wiping the cluster, but we will be preventing items and creatures from being transferred INTO Valguero until Monday 24th. Additionally, players on Valguero will not be able to access the Ark Shop nor claim lootboxes. The Bloody Weekend will start with the release of the map, raiding is allowed until sunday 20:00, so we expect to see you fighting over the best spots! And to encourage you to get involved, Valguero will have some unique quests that you will only have the opportunity to complete until Monday 24th. ORP Settings for Valguero * Structures: Invulnerable (till 24.06) * Passive Dinos: Invulnerable * Turrets: Standard Damage and Infinite Ammo (till 24.06) Watch the trailer: https://www.youtube.com/watch?v=N4zW1SQTrtg Preload the expansion: https://store.steampowered.com/app/1100810/Valguero__ARK_Expansion_Map Read more: https://ark.gamepedia.com/Valguero Server IP: valguero.bloody-ark.com:27018
  9. Sly

    Rebuild Kit - Anfragen

    Erledigt - Closed
  10. Hello Survivors! Our apologies for yesterday's server instability. This was caused by a series of DDOS attacks, but we hope that we've solved the issue with more compitent DDOS protection. In other news: • Tribe Ranks are now active. Solo tribes must have been established for at least 4 hours to gain the bonus; Duo for 2 hours and Trio for 1 hour. Medium (Beta) and Large tribes (Alpha) will immediately gain their rank. Please note that tribe ranks was developed only for bloody ark. It's the first release, so some adjustments will follow. • We've had to temporarily disable Admin Logs as one of the plugins is currently spamming in all-chat. • Issues with the Upload should now be fixed. The issues were caused by a corrupted file. Happy surviving!
  11. Hello Survivors, As you may already be aware, the developer of the Structures Plus mod has announced that he will no longer be supporting his mod - i.e. it will not receive any future updates or bug fixes. Unfortunately, a number of bugs have already appeared and this threatens the longevity of the cluster. As Structures Plus is a core mod, it is not an option to just remove the mod mid-season and we do not think it’s fair on you to continue forward with the possibility of un-intended wipes and rollbacks. And so, regrettably, we made the decision that it would be better to bring the current season to a premature end than to continue. That said, we're not going to miss the opportunity to make some improvements! New Maps • The Center • Scorched Earth By popular demand, we're re-adding The Center to the cluster. In addition, we felt that Scorched Earth was the perfect addition. New Mods • Automated ARK • S.W.A.P.S. In conjunction with the recent Homestead patch to official, these two mods should replace all the gaps left by the removal of Structures Plus - with Automated ARK replacing the automation features and S.W.A.P.S. replacing the inventory management. We will be disabling certain structures, of course. Bloody MMO 2.0 We're continuing to expand our Bloody MMO plug-in, and with this wipe comes additional skills and the introduction of quests and weekly challenges. • New Skills: Angling, Breeding, Crafting and Taming • New Quests, including PVP objectives. Tribe Ranks Each tribe is now assigned a rank based on the number of players within the tribe. Gaining tribe members will be reflected instantly, but removing a tribe member will take 24 hours to update. A tribe’s rank will be reflected in chat by a unique colour and icon. • Solo (x2 Harvesting | x1.7 XP | x1.5 Weight | 5-Tribe Alliance) • Duo (x1.7 Harvesting | x1.4 XP | x1.2 Weight | 4-Tribe Alliance) • Trio (x1.3 Harvesting | x1.2 XP | 3-Tribe Alliance) • Medium (4-6 Members | x1.1 Harvesting | 2-Tribe Alliance) • Large (7-10 Members | 2-Tribe Alliance) The alliance limit will reflect the largest tribe within the alliance. Note that these modifiers are multiplicative with the global rates. For example, the server-wide XP modifier is x3 and so for Solo Tribes this would be multiplied by 1.7 to x5.1 XP. Loyalty Store / Donator Changes • Blueprints from lootboxes are now significantly rarer • Item quality from lootboxes is now more inline with official loot containers • High-end dinos (such as Giganotosaurus, Karkinos and Mek) removed from the store Note that all donations made since March 22nd will be resent during Week 2. In addition, all who donated last season will receive a voucher equal to 20% of their total donations in Week 3. Settings Changes • Reworked rules • Harvesting reduced to 3x • Structure limit increased to 10k • Managarmr disabled • Anti-Popcorn no longer affects blueprints • Gamma is now enabled at all times • Mindwipes now have a 24 hour cooldown during the Bloody Weekend (unlimited the rest of the time) • Autodecay enabled
  12. Hello Survivors, we now have a new feature for you on the server. ROLE PLAY SYSTEM It allows you to complete ingame quests and receive a rewards. The reward can be xp/points/items/lootboxes and much more. Some configuration will be done during the days so that all features of the plugin are included! Chat Commands: /skills /rewards /ClaimReward
  13. The issue with "high ping" have been fixed. NEW Server IP Ragnarok ragnarok.bloody-ark.com:27016 Link: steam://ragnarok.bloody-ark.com:27016 ================================================= Extinction extinction.bloody-ark.com:27019 Link: steam://extinction.bloody-ark.com:27019 ================================================= The Island island.bloody-ark.com:27020 Link: steam://island.bloody-ark.com:27020 ================================================= Aberration aberration.bloody-ark.com:27017 Link: steam://aberration.bloody-ark.com:27017 =================================================
  14. The server move is done and all servers are online Server IP Ragnarok ragnarok.bloody-ark.com:27016 Link: steam://ragnarok.bloody-ark.com:27016 ================================================= Extinction extinction.bloody-ark.com:27019 Link: steam://extinction.bloody-ark.com:27019 ================================================= The Center center.bloody-ark.com:27020 Link: steam://center.bloody-ark.com:27020 ================================================= Aberration aberration.bloody-ark.com:27017 Link: steam://aberration.bloody-ark.com:27017 ================================================= You can also find the server ingame under the category My Survivors
  15. Beginner Protection Newcomers now receive 1 week x10 Harvesting Newcomers now have a chat icon and use the tag [NEW] Complete protection: Player, dinos and structures are now completely protected Raidprotection registration is no longer necessary New Chat Commands: /protoff - disable tribe protection (only tribe leaders can do) /protstatus - check remaining protection time (Data based oldest tribe member) /protlist - lists all new tribes on the current server Rate Control - rates scaling to specific groups The harvest multiplier setting also applies to loot from boxes and kits Solo Tribe: x6 XP / x7.5 Harvesting / x3 Weight Duo Tribes: x6.25 Harvesting Gamma/ Beta/Alpha Rebuilt Kit: x6.25 Harvesting / x3 Weight Tribe Hunting: x6.25 Harvesting Punishment: Players who break the rules will get 50% less xp and harvesting if necessary. VIPTIER 1, 2, 3 UPDATE Ingame/Tribe Name Control: We now blocked ingame names. Ingame names like: Human, 123, Mensch, Tribemember 123 and so on are no longer possible Tribe names like: Admin, Support, Bloodyark and so on are also not possible AntiFamilysharing Shared accounts cannot log into the game. This is necessary so that no one can bypass a ban, lootboxes/vote and exploit everything which is for free. Features/Problems: Beginner Protection: We are working on a mysql database solution so that the beginner protection runs for all maps. After the new feature is released every tribe will receive 1 of protected. Newcomers have to contact us this week to get 1 week protection. Cross Chat is being redeveloped Tribe chat bug is also currently being fixed.
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